Beginning OpenGL Game Programming By Dave Astle, Kevin Hawkins
2004 | 336 Pages | ISBN: 1592003699 | PDF | 47 MB
Beginning OpenGL Game Programming provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. You will learn how to apply these elements to games. The material is designed to be completely accessible to beginners, with complete but concise coverage to ensure the highest value.


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